focused on stability and refining the extensive content added in earlier 0.2x versions. Characters | Alice In Cradle Unofficial Wiki | Fandom
: Improved collision detection for Alice's "Grapnel" movement. Alice in Cradle -v0.26c2- -Hinayua-
The titular Cradle—a mysterious, bioluminescent forest that serves as the game’s hub world—has been expanded in this build. A new sub-area called the Weeping Roots is now accessible. This area features environmental hazards (toxic spores that drain mana) and introduces two new enemy variants: the Fungal Sentry (stationary, but shoots homing projectiles) and the Moss Golem (a heavy unit that requires parrying). focused on stability and refining the extensive content
: Ongoing adjustments to Noel’s shotgun and magic missile costs to prevent "over-exhaustion" loops. A new sub-area called the Weeping Roots is now accessible
: You play as Noel Cornehl , a young alchemist and magic student who is a hybrid of elf, human, and beastman.
Don't ignore the icons above Alice’s head. Poison, bind, and exhaustion can snowball quickly. In v0.26c2, managing these through items or environmental cleansing is vital for long excursions.