But Lena noticed that her Wacom tablet now cast a shadow, even when the lights were on.
Before 2019.1, unwrapping complex 3D models—especially organic characters or hard-surface assets with thousands of polygons—was a CPU-bound chore. Artists spent hours cutting seams and relaxing shells. With the introduction of GPU acceleration, Autodesk leveraged the parallel processing power of modern graphics cards (NVIDIA and AMD) to reduce UV unwrapping times by up to .