Demonophobia is a 2008 Japanese indie horror game notorious for its extreme "guro" (graphic violence) and high difficulty. You play as 14-year-old Sakuri Kunikai

Education is key to overcoming demonophobia. Learning about demons and the supernatural can help demystify the concept and reduce fear.

Do not stand in dark corners for too long, or hands will emerge from the walls to pull Sakura in.

(purple spheres) scattered around the arena and throw them at the boss. Heal using the red fruits that appear periodically.

Demonophobia is designed to be cruel. If you are frustrated, watch a speedrun of the section you are stuck on. The game has 11 different bad endings, so dying is part of the learning process.