Go to and select your custom images for the head and body.
: Crucially, FaceGen has a dedicated export button for facegen to vam
Bringing a real face into Virt-a-Mate (VaM) is the "holy grail" for many creators. While VaM has incredible morphing tools, nothing beats the accuracy of a scan-based head. This is where FaceGen comes in. By using FaceGen Artist Pro, you can turn a few 2D photos into a 3D head and then import that likeness directly into VaM. Why Use FaceGen for VaM? Go to and select your custom images for the head and body
: Copy the .dsf morph file from your Daz directory to VaM's Custom/Atoms/Person/Morphs/female folder. This is where FaceGen comes in
Once exported, you must manually move the files into your VaM directory structure so the game can recognize them.
: For the best results in VR, export your textures from FaceGen at or higher if your hardware allows. Fixing "Sharp Edges"
Working on a new model using FaceGen. The skin detail is coming along, but I’m struggling to get the eye area to look natural after the G2 conversion. Current Setup: FaceGen Artist Pro -> Daz Studio -> VaM. The Issue: Seeing some texture stretching on the lids.