Frame Data — Multiversus

often utilizes moves with low recovery to maintain constant pressure, forcing opponents to remain defensive. Conversely, knowing a move is "minus" allows a defender to confidently counter-attack, knowing their opponent is still locked in a recovery animation. Impact on Character Tier Lists

Is there a website where I can get hitboxes, frame data, and other stuff like this for Multiversus? : r/MultiVersus Multiversus Frame Data

. For a fighter like Shaggy, the world moved at a crisp 60 frames per second—a rhythmic heartbeat that dictated who ate a sandwich and who ate a fist. often utilizes moves with low recovery to maintain

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