Sly Cooper - Thieves In Time -pcsa00068- -ntsc-
For information regarding the version of Sly Cooper: Thieves in Time
Picking up immediately after the events of Sly 3: Honor Among Thieves , the story begins when Bentley, the gang's resident genius, notices that the pages of the —the ancient book of Cooper family secrets—are physically vanishing. To save his family legacy, Sly Cooper must come out of his "retirement" (and leave behind his feigned amnesia) to reunite with Bentley and Murray for a humorous time-traveling adventure . Players travel to various historical eras, including: Feudal Japan : Encountering Riichi Cooper. The Wild West : Meeting Tennessee Kid Cooper. Prehistoric Times : Rescuing the brute-force ancestor "Bob". Gameplay Mechanics on PS Vita Sly Cooper - Thieves in Time -PCSA00068- -NTSC-
The game expands the roster beyond the core trio (Sly, Bentley, Murray). Players control Sly’s ancestors, each with unique mechanics (e.g., Rioichi’s Leaping Dragon technique). However, the implementation of these characters occasionally leads to pacing issues, as the control schemes change frequently between chapters. For information regarding the version of Sly Cooper:
The tag in the keyword is not merely historical jargon. For old-school console players, NTSC (National Television System Committee) denotes the analog video standard for North America and Japan, contrasting with PAL (Europe). In the Vita era, this matters for three reasons: The Wild West : Meeting Tennessee Kid Cooper
: A database that often hosts scans of the front, back, and full wrap for various regional releases, including PS Vita titles.