Even the infamous level from Modern Warfare 2 was originally pitched by a former Sirius Interactive employee as "A Hedonia-like sequence where the player is so comfortable with violence they don't notice they're the monster."
Early access builds like Forbidden Paradise Alpha are more than just bug-hunting missions; they are culture-building phases. The players currently inhabiting Hedonia are the "Ancestors" of the game's lore. They are establishing the houses, the rivalries, and the unspoken rules that will govern the game once the gates open to the general public. Conclusion: A Risky New Frontier the-legacy-of-hedonia-forbidden-paradise-alpha-...
: Check the "Development log" section on itch.io for monthly updates on new story chapters and mechanics. Even the infamous level from Modern Warfare 2