
Part of our INSYDIUM Fused Collection, X-Particles is a fully-featured advanced particle and VFX system for Maxon’s Cinema 4D. Its unique rule system of Questions and Actions enables complete control over particle simulations.
When the real Season 6 dropped, it addressed the cliffhanger of Aaron Thorsen being shot and Elijah Stone’s trial. The season was truncated (only 10 episodes instead of the usual 20+), but it was high-octane.
Season 4 introduced its most sophisticated antagonist yet: – a cunning, well-dressed drug lord who operates like a tech CEO. His war with Angela Lopez (Alyssa Diaz) and Wesley Evers (Shawn Ashmore) elevates the stakes. Elijah doesn’t just commit crimes; he weaponizes the legal system, turning Wesley’s own defense tactics against him. This cat-and-mouse game culminates in a midseason assault on a prison transport, proving that no one is safe. the rookie season 6 2021
The fan-favorite ship "Chenford" faced its biggest hurdles yet. While the two were solid professionally, their relationship was tested by secrets and the complexities of dating a superior officer. The season provided plenty of heartfelt moments, but also left fans on edge regarding the future of their romance by the finale. When the real Season 6 dropped, it addressed
So why are thousands of fans still typing that specific phrase into Google? The answer lies in production delays, the seismic impact of the COVID-19 pandemic, and a very specific arithmetic error made by impatient viewers. His war with Angela Lopez (Alyssa Diaz) and
On the other side of the ball, the 2021 rookies were equally transformative, particularly in the secondary and at pass rusher. Micah Parsons (Dallas, 12th overall) was the defensive revelation of the year. Expected to be a linebacker, Parsons was unleashed as a hybrid edge rusher, racking up 13 sacks, 20 tackles for loss, and winning Defensive Rookie of the Year — all while missing a game. His versatility broke the concept of positional pigeonholing. In the secondary, Patrick Surtain II (Denver) was a lockdown artist from Day 1, earning All-Pro honors as a rookie — an almost unheard-of feat for a cornerback. Meanwhile, Greg Newsome II (Cleveland) and Jevon Holland (Miami) provided immediate high-level play at corner and safety, respectively. Edge rushers Jaelan Phillips (Miami) and Azeez Ojulari (NY Giants) each tallied 8 sacks, proving that the 2021 draft had star power at every level of the defense.
xpFluidFLIP features a choice of fluid solvers, APIC and FLIP.
The APIC solver is fantastic at maintaining liquid momentum, preserving the natural flow that your fluids should have and can also provide a more dynamic yet very stable simulation.
xpFluidFLIP has a new collisions system which handles not only static collider objects but also fast-moving or rotating collider objects. It can interact with all other xpDynamics objects giving you endless possibilities.
xpFluidFLIP helps you create detailed, fast fluid simulations, giving you more artistic control than ever before.
xpScatter enables you to scatter your objects over multiple scene geometry, from splines to parametric objects all at the same time.
The topology tab will enable you to distribute your scatter on landscape slope, height, and curvature to create realistic ecosystems.
Animate your growth by using textures, X-Particles modifiers, and Mograph effectors.
Use multiple display modes for fast viewport performance. You can even restrict the scatter of objects to within the camera field of vision for optimal efficiency.
Our time and custom spline retiming option give you fine control over playback. The new cache layers in xpCache enables you to lock and unlock to re-cache objects in your scene.

X-Particles is built seamlessly into Cinema 4D like it is part of the application. It’s compatible with the existing particle modifiers, object deformers, Mograph effectors, Hair module, native Thinking Particles, and works with the dynamics system in R14 and later.
If you know how to use the Mograph module, you already know how to use X-Particles, it's that easy.
X-Particles has the most advanced particle rendering solution on the market. It enables you to render particles, splines, smoke and fire, all within the Cinema 4D renderer. Included are a range of shaders for sprites, particle wet maps and skinning colors. You can even use sound to texture your objects.
Perfectly partnered with INSYDIUM’s Cycles 4D and also compatible with the following: