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The+nightmaretaker+guide+full [better]

"Very well," he said, standing up and gesturing to a door behind him that hadn't been there a moment ago. It was painted black, with no handle on your side. "Go through. Sit in the chair. Tell the empty room your nightmare. Speak until you have nothing left to say. When the silence becomes comfortable, you are cured."

| Enemy Name | Trigger Condition | Counter Strategy | Weakness | | :--- | :--- | :--- | :--- | | | Light sources / Movement | Turn off all lights. Stand perfectly still. | Darkness (it dissolves after 20 seconds if no light is present) | | The Listener | Footsteps / Doors | Crouch walk. Use the "Whisper" item to lure it away. | Sound decoys (throwing a book) | | The Mirror Wraith | Reflective surfaces | Never look directly into mirrors. Break mirrors with the Crowbar. | Shattered glass (it gets trapped in shards) | | The Weeping Child | Opening closets / Lockers | Ignore its crying. Do NOT comfort it. Close the door instantly. | Silence (hum the in-game lullaby to pacify it) | | The Nightmaretaker (Final) | Sanity <= 10% | The boss fight. You cannot kill it, only delay it. | The Antique Music Box (found in the Attic) | the+nightmaretaker+guide+full

the+nightmaretaker+guide+full